Science Olympiad Events hosted in Florida

 

 

UPDATED FOR 2017-2018

 

Download the rules

 

The following is an official and final list of events for the Florida Science Olympiad.  However, an event may be cancelled at any time.  It is our intention to notify all participants by January 1 of any cancelled events.  If an event is not covered by an event supervisor, any event may be cancelled in the week leading up to the competition.

 

Blue = Lab based events       Red = Pre-built events        Black = Research based events

 

Division B Events

Biology Events
  1. Anatomy & Physiology (B) - Teams will be tested on their knowledge of anatomy and health concepts including skeletal, muscular, and integumentary systems.
  2. Disease Detective (B/C) - Students will use their investigative skills in the scientific study of disease, injury, health and disability in populations or groups of people with a focus on Population Growth.
  3. Ecology (B/C) - Teams will answer questions involving content knowledge and process skills in the area of ecology and adaptations in featured North American biomes.
  4. Herpetology (B/C) - This event will test knowledge of amphibians, turtles, crocodilians & reptiles.
  5. Microbe Mission (B/C) - Teams will answer questions, solve problems, and analyze data pertaining to microbes.
Earth Science Events
  1. Dynamic Planet (B/C) - Teams will work at stations that display a variety of earth science materials and related earth science questions. Content will focus on physical and geological oceanography. Will focus on NGSS Science and Engineering Practices.
  2. Meteorology (B) - Teams will use science process skills to demonstrate a multidiscipinary understanding of the Earth systems and anthropogenic factors that influence world climate. Focus on everyday weather.
  3. Road Scholar (B) - Requires the accurate interpretation and understanding of various map features using a variety of road maps, topographic maps, internet-generated maps, or satellite/aerial images.
  4. Rocks and Minerals (B/C) - Teams will demonstrate their knowledge of rocks and minerals.
  5. Solar System (B) - Students will demonstrate an understanding and knowledge of the geologic characteristics and evolution of the Earth’s moon and other rocky bodies of the solar system.
Chemistry Events
  1. Crime Busters (B) - Given a scenario, a collection of evidence, and possible suspects, students will perform a series of tests. The test results along with other evidence will be used to solve a crime.
  2. Potions and Poisons (B) - This event is about chemical properties and effects of specified toxic and therapeutic chemical substances, with a focus on household and environmental toxins or poisons.
Physics Events
  1. Hovercraft (B/C) - Competitors may construct a self-propelled air-levitated vehicle with up to two battery-powered motors that turn one propeller each to levitate and move the vehicle down a track. Competitors must also be tested on their knowledge of classic mechanics and related topics.
  2. Keep the Heat (B, C) - Teams must construct an insulated device prior to the tournament that is designed to retain heat and complete a written test on thermodynamic concepts.
  3. Optics (B/C) - In this event, competitors must demonstrate knowledge and process skills needed to solve problems and answer questions regarding all types and areas of waves and wave motion. Sponsored by CREOL, The College of Optics and Photonics, SPIE and OSA. See Resources!
Technology/Build Events
  1. Battery Buggy (B) - Teams will construct a vehicle that uses electrical energy as its sole means of propulsion, quickly travels a specified distance, and stops as close as possible to the Finish Point.
  2. Roller Coaster (B) - Prior to the competition, teams design, build, and test a roller coaster track to guide a vehicle that uses gravitational potential energy as its sole means of propulsion to travel as close as possible to a target time, while minimizing the height of the vehicle with bonuses for gaps.
  3. Towers (B/C) - Prior to the competition, teams will design and build a Tower meeting requirements specified in these rules to achieve the highest structural efficiency.
  4. Wright Stuff (B) - Students will design, build and test two elastic launched gliders capable of the highest time aloft.
Inquiry/Nature of Science Events
  1. Experimental Design (B/C) - Given a set of unknown objects, teams will design, conduct, analyze and write-up an experiment.
  2. Fast Facts (B) - Teams will fill in a grid of terms that begin with a given letter to match given science categories.
  3. Mystery Architecture (B) - At the beginning of the event, teams will be given a bag of building materials and instructions for designing and building a device that can be tested.
  4. Write It/Do It (B/C) - A technical writing exercise where students write a description of a contraption and other students will attempt to recreate it using only the written description.
Trial Events

 

None for 2017 in Florida

 

 

 

 

Division C Events

Biology Events
  1. Anatomy & Physiology (C) - This event encompasses the anatomy and physiology of selected body systems, this year limited to skeletal, muscular, and integumentary systems.
  2. Disease Detective (B/C) - Students will use their investigative skills in the scientific study of disease, injury, health and disability in populations or groups of people with a focus on Population Growth.
  3. Ecology (B/C) - Teams will answer questions involving content knowledge and process skills in the area of ecology and adaptations in featured North American biomes.
  4. Herpetology (B/C) - This event will test knowledge of amphibians, turtles, crocodilians & reptiles.
  5. Microbe Mission (B/C) - Teams will answer questions, solve problems, and analyze data pertaining to microbes.
Earth Science Events
  1. Astronomy (C) - Teams will demonstrate an understanding of the basic concepts of math and physics relating to stellar evolution and star and planet formation.
  2. Dynamic Planet (B/C) - Teams will work at stations that display a variety of earth science materials and related earth science questions. Content will focus on physical and geological oceanography. Will focus on NGSS Science and Engineering Practices.
  3. Remote Sensing (C) - Participants will use remote sensing imagery, data, and computational process skills to complete tasks related to climate change processes in the Earth system.
  4. Rocks and Minerals (B/C) - Teams will demonstrate their knowledge of rocks and minerals.
Physics Events
  1. Hovercraft (B/C) - Competitors may construct a self-propelled air-levitated vehicle with up to two battery-powered motors that turn one propeller each to levitate and move the vehicle down a track. Competitors must also be tested on their knowledge of classic mechanics and related topics.
  2. Optics (B/C) - In this event, competitors must demonstrate knowledge and process skills needed to solve problems and answer questions regarding all types and areas of waves and wave motion. Sponsored by CREOL, The College of Optics and Photonics, SPIE and OSA. See Resources!
  3. Thermodynamics (C) - Teams must construct an insulated device prior to the tournament that is designed to retain heat and complete a written test on thermodynamic concepts.
Chemistry Events
  1. Chemistry Lab (C) - Teams will demonstrate chemistry laboratory skills related to kinetics and gas laws.
  2. Forensics (C) - Given a scenario, a collection of evidence, and possible suspects, students will perform a series of tests. The test results along with other evidence will be used to solve a crime.
  3. Material Science (C) - Teams will answer a series of questions or complete tasks involving the science processes of chemistry focused in the areas of Materials Science.
Technology/Build Events
  1. Helicopters (C) - Prior to the tournament teams design, construct, and test free flight rubber-powered helicopters to achieve maximum time aloft.
  2. Mission Possible (C) - Prior to the competition, competitors will design, build, test, and document a Rube
    Goldberg®-like device that completes a required task through an optional series of simple machines.
  3. Mousetrap Vehicle (C) - Teams must design, build, and test a vehicle using one, or two, snap mousetraps as its sole means of propulsion that can quickly push a plastic cup forward toward a Cup Target Point, reverse direction, and come to a stop at the Vehicle Target Point, a specified distance behind the Start Point.
  4. Towers (B/C) - Prior to the competition, teams will design and build a Tower meeting requirements specified in these rules to achieve the highest structural efficiency.
Inquiry/Nature of Science Events
  1. Experimental Design (B/C) - Given a set of unknown objects, teams will design, conduct, analyze and write-up an experiment.
  2. Fermi Questions (C) - Teams provide answers to a series of “Fermi Questions”; science related questions that seek fast, rough estimates of a quantity, which is either difficult or impossible to measure directly.
  3. Game On (C) - This event involves creating a computer game using the free tool Scratch. Scratch may be downloaded from http://scratch.mit.edu.  Students are presented with a theme, and must build an original game incorporating that theme. Students will be graded on completeness of the game as well as documentation and aesthetic appeal.
  4. Write It/Do It (B/C) - A technical writing exercise where students write a description of a contraption and other students will attempt to recreate it using only the written description.
Trial Events

 

  1. QuadRotor (C) - Prior to the competition, teams must design, build, document, and test a quadrotor UAV to perform functions subject to scoring.